Kamira
One of you is not human.
Work the village by day, bar your door at night, and burn the one you believe is the monster, before it finds you.
Independent game studio
We make games for friends: out loud, late at night, trusting no one. Our first is Kamira, a folk-horror social-deduction game for 4–12 players.
One of you is not human.
Work the village by day, bar your door at night, and burn the one you believe is the monster, before it finds you.
Not announced yet. The Discord hears first.
A daymark is a beacon read by daylight: a shape and a colour you can recognise from far away, against a bad background, and trust.
That is the bar we hold our games to. We are small and independent, we build in the open with our playtesters, and we ship things worth finding again.